International Journal of Academic Pedagogical Research (IJAPR)
  Year: 2022 | Volume: 6 | Issue: 7 | Page No.: 142-148
Flashcard Learning Media Development Based on Augmented Reality in Class 4, the subject matter of Traditional Houses Download PDF
Bhaskara Pramana, Chumi Zahroul Fitriyah, Dyah Ayu Puspitaningrum

Abstract:
This study uses a 4D development research model which consists of 4 stages of development. The first stage is definition, the second stage is design, the third stage is development, and the fourth stage is dissemination. Each stage of the development also has several stages in it. The stages are (1) student analysis , (2) curriculum analysis, (3) material analysis, (4) media selection, (5)format selection, (6) make an initial design according to the selected material format, (7) product development (manufacture, validation, revision, trial), (8) dissemination. However, in this study only up to the development stage. The dissemination or dissemination stage can be carried out after this research. The feasibility of flashcard learning media was tested using the validity test of media experts and material experts. The results of the test show the number 88.04, which means that it is in the range of 81-100 and is classified as very feasible. The effectiveness of flashcard learning media can be seen from the results of student learning tests and student response questionnaires. Based on the analysis of these data, showing the number 79.2. Based on the criteria for student learning outcomes, the percentage results are in the range of 71 - 80.99 and show the effective criteria. These criteria indicate that the learning media developed are ready to be used in the field but are allowed to add something that is felt to be lacking.