International Journal of Engineering and Information Systems (IJEAIS)
  Year: 2024 | Volume: 8 | Issue: 1 | Page No.: 63-69
Virtual &Augmented Reality Museum on Renewable Energy Download PDF
Taha Alfadul Taha Ali, Associate Professor in Information Technology (Geospatial Data Science), Alzaiem Alazhari University, Sudan

Abstract:
Virtual reality (VR) technology is now widely used in the fields of Science, Technology, Engineering, and Mathematics (STEM). The virtual reality (VR) interface is a new computer interface that is distinguished by high levels of immersion, trustworthiness, and interaction. This paper to discuss the Design Virtual & Augmented Reality Museum on Renewable Energy. The motivations depend on the gap research of integrated between Design Virtual Reality and Renewable Energy. The objectives are: Analysis Virtual & Augmented Reality Museum on Renewable Energy (Conceptual, logical and physical model for solar, wind and biomass energy museum), Designdatabase of Virtual & Augmented Reality Museum on Renewable Energy, and implementation Virtual & Augmented Reality Museum on Renewable Energy.The importance's are: Exploration, New Playing Experiences, Job Precise Training, and Comfort. The methodologies are three phases (Analysis, Design, and implementation). Renewable energy businesses are implementing various forms of virtual reality, primarily virtual tours and virtual meeting rooms, to improve engagement with prospects and solar, wind and biomass business modules. So, with so many options available in VR, it is up to us to figure out how to use it to our advantage. The Future of Virtual Reality is No single form of VR will transform the world on its own. As a whole, however, the technology's applications hold the potential to be one of the most disruptive concepts in the years to come. VR will become a standard practice in nearly every sphere, Specially renewable energy companies .Through virtual reality museums for renewable energy, education, experiments, marketing and other advantages of virtual reality environments can be achieved.