International Journal of Academic Pedagogical Research (IJAPR)

Title: Development Of Digital Snakes And Ladder Media On Pancasila In My Life Material Of Grade V Students Sdn Banjarsengon 02

Authors: Javier Ghany Zandradafi, Zetti Finali , Dyah Ayu Puspitaningrum , Chumi Zahroul Fitriyah , Fajar Surya Hutama

Volume: 8

Issue: 10

Pages: 50-57

Publication Date: 2024/10/28

Abstract:
The use of learning media at the learning orientation stage will greatly help the effectiveness of the learning process and convey messages and content of the material delivered during learning hours. The use of media in learning activities aims to provide solutions to problems experienced by class V students of SDN Banjarsengon 02. However, in reality the media used to deliver material in learning activities at SDN Banjarsengon 02 are only guidebooks, real media, and videos. This study aims (1) to produce a digital snakes and ladders media to strengthen the critical reasoning dimension of class V students of SDN Banjarsengon 02 on the Pancasila material in my life; and (2) to determine the validity, effectiveness, and practicality of the digital snakes and ladders media on the Pancasila material in my life for class V students of SDN Banjarsengon 02. The type of research used is R&D (Research and Development) with the ADDIE development model consisting of analyze, design, develop, implement, evaluate. The location of the research as the object of the research is located at SDN Banjarsengon 02. The subjects of the research are 25 students of class VA as the experimental class and 20 students of class VB as the control class. There are a total of 45 students who will be the subjects of the research. The results of this study show that based on the results of the values ??and percentages then analyzed by t-test, the t-count value is 14.477. When compared with the t-table with a significance level of 0.05, a comparison of 14.477> 1.681 is obtained, so the digital snakes and ladders media is declared effective. The next step is that the product is tested on ER to determine its level of effectiveness and the results of the ER calculation, that the digital snakes and ladders show an effectiveness of 74.07% which is included in high effectiveness when compared to books taught conventionally.

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